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Ice climbers nana
Ice climbers nana













ice climbers nana

Ice Climbers' red palette swap from Super Smash Bros. Switches the colours of the Ice Climbers' clothes: Nana wears blue and Popo pink. Brawl, but with Popo in front as opposed to Nana. Ice Climbers' blue palette swap from Super Smash Bros. Ice Climbers' green palette swap from Super Smash Bros. While not evident in artwork, the change is carried over to their stock icon.īased off the redesigned appearance of the Ice Climbers from Super Smash Bros. Popo and Nana switch positions for their red, black, white, and orange costumes (#05, #06, #07, #08). Nana hides behind Popo and happily peaks out from behind him.The fanfare is a remix of the fanfare that plays at the end of a Bonus Stage in Ice Climber.Īll three of the Ice Climbers' victory poses are reused from Super Smash Bros. The Ice Climbers' victory theme from Super Smash Bros. Place their hammers on the ground and jump up and down multiple times.īoth shout as they pose with their hammers out in front of them.Ī condor carries them onto the stage, which then proceeds to fly off. Touching the iceberg or the being in the close vicinity damages and freezes opponents over time.Īll three of the Ice Climbers' taunts are reused from Super Smash Bros. The Ice Climbers summon a large iceberg that cuts through the middle of the stage. The attack does more damage than Blizzard and knockback, but has very short range. The Ice Climbers punch with an icy energy. While the attack does slightly more damage, it has shorter distance. The Ice Climbers create fire as opposed to ice. The Ice Climbers fire gusts of wind from their palms, pushing away nearby fighters but dealing no damage. The Ice Climbers belay a shorter distance, but they deal slight damage on contact and belay quicker.īoth Ice Climbers fire a stream of icy wind from their palms, and they face opposite directions as they do so. This works even should there be only one Ice Climber in battle. Instead of belaying each other, the Ice Climbers use a bungee chord to tether to a ledge should they be close enough. The leading Ice Climber jumps off the follower's head, propelling them further upwards but more than likely KOing their partner. The lead Ice Climber throws the other Ice Climber upwards, who then pulls the other Ice Climber forwards. The hammers deal massive damage and knockback, however. The hammers are swung extremely slowly, and the Ice Climbers do not move forwards when used. The Ice Climbers travel forwards slightly less. The hammers deal less damage, but it freezes opponents and the hammers are swung slightly faster. The Ice Climbers travel forwards slightly more. The hammers do not deal any damage, but instead push away those near the Ice Climbers. The Ice Climbers spin around each other with their hammers outstretched, travelling a short distance forwards. The shot does not travel as far, and explodes on contact. The shot is smaller and travels much faster, but it deals very little damage but some knockback. The shot is larger and travels slower, but can travel through multiple opponents.

ice climbers nana

Ice Climber.īoth of the Ice Climbers fire small stalagmite of ice that travels a short distance across the ground. series, the Ice Climbers only appeared in Ice Climber, its re-releases and the multiplayer-based Vs. The game relied on co-operation between the two Ice Climbers, as the goal of a level was to reach the summit of the mountain, avoiding the various creatures that aim to hinder their progress. Popo was controlled by player one, while Nana by player two. Popo (in blue) and Nana (in pink) are the two playable characters from Ice Climber. The lead Ice Climber's running speed is increased when the other Ice Climber is defeated.















Ice climbers nana